Summary
Creator Dan Kieft walks through his full workflow for producing realistic, cinematic AI commercials using Higgsfield Cinema Studio, Fable 5.2 and Seedance 2.5. His core argument is that realism depends less on the video prompt and more on the quality of the reference assets fed into it: garbage in, garbage out.
The video breaks assets into three groups: characters, locations and objects. For characters, he builds a character sheet on a neutral gray background, with a three-quarter face close-up plus front and back full-body views, and explains why gray avoids the bright studio look that white backgrounds carry into video. He compares several image models for the task, including GPT, Nano Banana 2, Nano Banana Pro and Seedream, noting skin texture, plasticky retouching and stray artifacts in each, before settling on one for its natural-looking faces.
For locations, he uses Claude to write prompts, recommends three-quarter room angles, and advises avoiding dramatic light rays that models tend to repeat in every shot. Soul Cinema generates the mountain, ice wall and summit references for the ad. The same rules apply to objects such as the taxi. A useful guide for creators who want to make brand-ready AI video while saving generation credits.
📺 Source: Dan Kieft · Published November 12, 2026
🏷️ Format: Tutorial Demo







