Summary
Riley Brown shows how to build a complete product launch using only a phone and Claude. Working from the Claude app with Claude Code projects, powered by a mix of Opus 5.5 and Fable 5.2, he sets out to clone the popular Mac screen-recording tool Screen Studio, producing a desktop app and an iOS app in a single mono repo.
The walkthrough follows the full process. Claude first researches Screen Studio’s features and outlines an MVP for both platforms. Brown then launches separate sessions on his MacBook Pro: one builds the core app functionality, another produces a Figma-style design board, and a third creates a landing page hosted on Vercel. The app ends up named Glaze, and he iterates on its icon, trying a glazed-donut concept with many variations, along with the corner radius and color palette.
Beyond the app itself, the video covers creating a 30 to 40 second 3D launch video in Blender, rendered with RunPod, and a UGC-style ad for the product. Brown also tests the finished desktop recorder, flags bugs such as screen flashing when adjusting settings, and feeds the fixes back to Claude. Viewers interested in vibe coding, parallel agent sessions, and remote control of coding agents from a phone will find a practical example of how far one person can get with a single conversation-driven workflow.
📺 Source: Riley Brown · Published November 12, 2026
🏷️ Format: Hands On Build







