Summary
Jason, from OpenAI’s developer experience team, uses this DevDay 2026 talk to explain what “multiplayer” means for AI tools like Codex: moving from scaling individual productivity to setting up whole teams for success.
He describes how he became the bottleneck, acting as the glue between agents, Slack, email and browsers, and how newer features change that. Persistent, proactive agents (called “dots” in the talk), shared spaces, page instructions, team automations and plugin extensions let work continue without everything passing through one person. He walks through a scenario in which rate-limit complaints appear on Twitter at 8am and an agent can pick up comments from Slack or email, track the investigation, and coordinate with engineers and customers.
The talk is organized around three acts: bringing context into the agent, keeping work moving, and sharing what works across the team through skills and plugins. A large section covers voice, from one-directional dictation to two-way agentic voice to multi-person meetings, where transcribed conversations are picked up by the agent in the background and turned into investigations, drafts and action items. Jason argues that messy, rambling speech is a feature because the AI handles the cleanup.
📺 Source: OpenAI · Published October 07, 2026
🏷️ Format: Keynote Launch







